Super-Rogue 9.0
Source: docs/games/super-rogue-9-0.md
Super-Rogue was developed by a group of employees at AT&T Bell Labs between 1982 and 1983, with the public face of the group being Robert D. Kindelberger. Internal and friends-only releases include versions 6.5, 7.2, 8.0, 8.3, culminating in 9.0 (circa 5/7/83 through 7/17/84).
Super-Rogue 9.0 is based on the Rogue 3.6 source code. Robert Kindelberger provided the long-elusive source code in 2004.
The restoration of this version requires the standard updates for using gcc / ANSI-style C compilers, fixes for some bugs inherited from Rogue 3.6, and new save/restore code.
Downloads
- Super-Rogue 9.0-1 Linux Binary
- Super-Rogue 9.0-1 Cygwin Binary (Windows)
- Super-Rogue 9.0-1 SFU/Interix Binary (Windows)
- Super-Rogue 9.0-1 DJGPP Binary (DOS/Windows)
- Super-Rogue 9.0-1 AIX Binary
- Super-Rogue 9.0-1 Source Code
Repository
Active development:
https://github.com/rogueforge/srogue
(formerly http://rogue.rogueforge.net/viewvc/srogue/trunk).
Release history
March 22, 2005 — 9.0-1
All obvious bugs worked out. Tarballs of binaries now active.
March 6, 2005 — 9.0.1 beta2
Save/restore functional. Minimally tested. (Available by CVS checkout only at the moment.)
March 4, 2005 — 9.0.1 beta
Trivial port complete. Save/restore non-functional. (Available by CVS checkout only.)